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The Bisexuallife Group

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Charles Bennett
Charles Bennett

Line War


  • Line War will continue to evolve after the initial launch. The game already has a high replayability value with a great variety of team, FFA, and 1v1 matches but the release price reflects that we have plenty of things still in store for Line War. Here is a glimpse at our roadmap which will be actively updated on the official website going forward:Basic AI & Single-player Content - Release 37 - Q2 2023Line War is a multiplayer game but we have listened to the feedback and we intend to create a basic AI to practice against before you head out into online battle.Technologies - Release 38 - Q3 2023We hope that by introducing many distinct technologies to the game, players will be able to customize their armies in-game. We already see players that follow a very clear doctrine and unit composition from one match to another, almost as if the player was playing another "faction". Imagine for such players to be able to focus research on these units to give that doctrine/playing style an even greater bonus.Here's an excerpt from among 25 30 planned technologies:SUBMARINE CARGO-HOLD - Room for 1 Infantry or 1 Commando. Enables stealthy infiltration of territory.

  • TOMAHAWK MISSILE - Range 8 missile fired from the Cruiser dealing high impact damage but at long intervals (attrition).

  • INFANTRY FIGHTING VEHICLE - Turns the Tank into an IFV with a cargo-hold of 1 Infantry or 1 Commando.

  • TOWING OF ARTILLERY - Makes it possible for Tanks to tow Artillery. Could be used for retreats or surprise deployments in unsuspected locations.

  • ENGINEERING TEAM - Makes Infantry dig entrenchments 50% faster, with potential for units of other types to jump into, once finished.

  • FASTER CONSTRUCTION - Makes building of all Structures 50% faster. For quick establishment of proxy bases, given that sufficient funds have been saved beforehand.

  • E-sports & Season Finals - ContinuousLine War was created with e-sports in mind from day one. We know from experience that matches can be very interesting to watch from an observer's perspective. The average duration of a match is approximately 35 min. A global leaderboard based on quarterly seasons is already up-n-running. We want each season to end with live-streamed finals, proposedly in a round-of-32/double-elimination format. We are hooking up with commentators and collaborators.We also intend to find a gaming arena partner, such as SPACE (Stockholm). Here, global finals could be held on a yearly basis.Planned Features - Q3 2023 Q4 2023The game has yet to see its fullest potential! Many more features have been planned all along and most of them can be found in the original Game Design Document. Take a look at this:ADVANCED WORLD ECONOMICS - A slightly more complex, 4X-like world economy with dynamic trade routes, growing cities, and new resources. Less emphasis on pre-defined locations.

  • ORBITAL WARFARE - Rocket gets accompanied by Satellites, Suncatchers, and Orbital Killers, produced at the familiar Launchpad.

  • WORLD IMPROVEMENTS - Seamless west/east cylindrical worlds, voting, favorites, metadata, visual hints.

  • VICTORY CONDITIONS - Based on 80% territory ownership. Players get notified when any player is close to a territorial victory.

  • STATISTICS & GRAPHS - Detailed end-of-match statistics including graphs for important figures, such as income and size of armed forces.

  • CAPTURE BUILDINGS - Possibility to capture an enemy building, not just destroy it.

  • INFRASTRUCTURE - Build Roads, Bridges, Fortifications, Coastal Turrets, or dig Canals.

  • IMPROVED AI - Smarter unit micro-decisions, flowfield pathfinding, keeping optimal distance for ranged fighters, etc.

  • OBSERVER APPLICATION - Watch a live match with support for switching perspectives and more.

  • ESPIONAGE - Train Spies and assign them to sabotage-, intelligence- or counter-espionage missions.

  • OPERATIONS - Use the F5 through F8 keys to record an Operation (which is basically just a grouping of commands).

  • NEXT GEN COMMAND SYSTEM - We have plenty of ideas on how to make the command system more expressive, efficient, and lean.

  • MORE DEFEND OPTIONS - Switch between light and dense Defend directive. Zig-zag entrenchments and better chances for reinforcements to arrive in time.

  • SHALLOW WATERS - Not traversable by the Cruiser and Aircraft Carrier. Degraded stealth for Submarines.

The Future of Line War - Q4 2023+Studio Centurion is committed to the development of this game for years to come!We have a clear re-investment strategy and an ambition to fully develop and complete the game according to the original Game Design Document. Our final goal is to have an all-inclusive AA- or AAA product with single-player campaigns. At this stage, LW will already be an established player in the e-sports segment.




Line War



In this situation originally the western and northern border of New Jersey ran "along said River or Bay (the Delaware) to the northward as far as the northward most branch of the said Bay or River, which is in latitude 41 degrees, 40 minutes and crosseth over thence in a straight line to the latitude 41 degrees on Hudson's River." Said point on the Delaware is Cochecton or Station Point. This border, set in 1664, had been acknowledged by both the New York and New Jersey legislatures by 1719.


Early in 1665 the Governor of the Royal Colony of New York, Colonel Richard Nicolls, received news that James, the Duke of York, had granted a charter for New Jersey to two court friends, Sir George Carteret and John Lord Berkeley. Governor Nicolls immediately realized that the charter meant the loss of valuable land from the New York colony, and was compelled to write the Duke to tell him that the land comprising New Jersey, as delineated in the charter,


and to the Northward as far as the Northernmost branch of the said Bay or River of Delaware, which is forty one Degrees and forty minutes of Latitude and crosseth over thence in a straight line to Hudson's River in forty one Degrees of Latitude[3][4]


During 1674, following a short period in which the Dutch had once again established control over most of the region, Berkeley and Carteret found themselves in serious financial difficulties. Due to these difficulties Lord Berkeley sold his share in New Jersey to Edward Byllynge, who immediately sold parts of the share to a group of Quakers who were hoping to create their own colony in New Jersey.[5] But before this new settlement could be begun, it was necessary to establish clearly the border between lands owned by Carteret and the Quakers. An agreement was arrived at with Carteret, on July 1, 1676, which would become known as the "Quintipartite Deed." This agreement divided the colony of New Jersey into East and West sections, with the partition line stretching "from the eastside of Little Egg Harbor, straight north, through the country, to the utmost branch of Delaware River."[6][7] Obviously the exact location of this line would be dependent upon the exact border with New York, which was also located on this branch. But where exactly was this elusive branch of the Delaware River? The East New Jersey Board of Proprietors would lead the effort to establish the location of the northern station point because of the importance of this question in establishing title over much of their territory. Without a firm border, how could grants be made with firm titles; more importantly, without firm titles, how could new business and communities be established?


The first attempt to establish the location of the northern border of New Jersey was made in 1684. Evidence of this attempt is only circumstantial in nature, and is found in documents only as background information for other subjects. Pasting together a rough picture, it seems as though Governors Thomas Dongan of New York and Gawen Lawrie of New Jersey, along with their respective councils, met near Tappan on the Hudson River. They agreed to establish the east station point of the border at the mouth of Tappan Creek, and assured each other that surveyors would soon be hired to run the final line to the Delaware River.[8] A discussion of this Tappan meeting is found in the minutes of the Council of New York for April 9, 1684, which instructed the Indians to observe the surveyors while they placed markers on the Delaware, and to sell only to New Yorkers land to the north of that line.[9] Other evidence that this meeting occurred is written in a deed granted by the Governor and Council of New Jersey in 1685, which referred to a location "at Tappan Creek upon the Hudson's River at the line of Division agreed upon by the Governors of the two provinces."[10]


It was not until 1686 that an agreement was reached between the Governors of New York and New Jersey to survey a line. This agreement is reported in the minutes of the Council of New York and the East New Jersey Proprietors in June and July 1686, respectively.[10] George Keith, of East New Jersey, Andrew Robinson, of West New Jersey, and Philip Wells of New York, met along the Delaware on September 1, 1686, to survey to line. The Council of New York instructed Wells:


There is no evidence that there was ever agreement, since no border line was established clearly at that time. But this confusion did not totally inhibit the settlement of surrounding areas, and perhaps was actually encouraged by the competing colonial governments attempting to establish de facto control over the area.


As previously reported, the governmental was taking little action to firmly establish the border line. However, increasing settlement allowed the confusion and problems with the border dispute to grow and become more complicated. 041b061a72


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